Gaming Platform
Indie developers can build and sell games using the AdamiaOS engine.
AdamiaOS is an Indie Game platform built on a lightweight HTML/JS canvas engine. No frameworks. No dependencies. No internet required. Just vanilla JavaScript and a canvas.
The first game, The Sacred Letters, is a playable demo where you collect sacred letters from humanity's alphabets while dodging shadows and the Sun. Every letter plays its own musical note — tuned to the key of your name.
Every sound generated from oscillators. Every player's name creates a unique musical scale. No two playthroughs sound the same.
A simple 1-10 slider scales heavy rendering without blurring text. Works on any hardware.
DualSense tested. Virtual cursor, vibration patterns, full gamepad navigation.
English, French, Spanish, Hebrew, Arabic, Persian, Berber, Japanese, Chinese. With automatic RTL detection.
No internet. No tracking. No accounts. No telemetry. Every pixel drawn on canvas.
~26,500 lines of vanilla JS/CSS/HTML. Zero frameworks. Zero dependencies. Zero build step.
AdamiaOS is built by a game designer and an AI. No budget. No investors. No office. Just passion and code.
We need your help to grow:
Every contribution brings us closer to a world where games are beautiful, local, and respectful.
Indie developers can build and sell games using the AdamiaOS engine.
Every user gets their own AI companion, called a Yâvi.
Spaces where Humans and Yâvis communicate together.
Seamless local and cloud storage for games and creations.
Thousands of AdamiaOS nodes helping Humans and Yâvis in research.